We are a US-based game studio developing HELIX, a next-generation open-world multiplayer sandbox game.
Technical Animator / Generalist (Unreal Engine)
Hypersonic Labs is building HELIX, the ultimate open-world multiplayer sandbox. We are a remote-first, international team and have raised $11M from top gaming VCs.
We are seeking a skilled Technical Animator / Generalist with expertise in Unreal Engine to join our team. You will be responsible for creating short animations (between 2 and 10 seconds) using the Sequencer tool, as well as assisting with various aspects of art production.
Utilize the Sequencer tool to create short animations for cinematic sequences.
Have extensive knowledge of the Sequencer tool, including its advanced features.
Work with metahumans and other advanced characters to apply and edit animations.
Use the control rig tool for specific edits inside the Sequencer.
Retarget animations to different characters or skeletons as needed.
Use the Take Recorder for capturing animations.
Perform basic prop animations, such as animating cars and objects in the scene.
Proficiency in Unreal Engine, with a strong understanding of its animation and sequencer tools.
Demonstrated experience in creating short animations, preferably for games or interactive media.
Extensive knowledge of the Sequencer tool, including its advanced features.
Familiarity with metahumans and applying/editing animations on complex characters.
Ability to use the control rig tool for specific animation edits within the Sequencer.
Experience with retargeting animations and basic prop animation.
Strong problem-solving skills and attention to detail.
Good communication skills and ability to work effectively in a team environment.
Experience with other aspects of game development, such as modeling, texturing, or lighting.
Knowledge of other animation tools or software.
Do you want to join our team? Then we'd love to hear about you!